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date: 19 Feb 2006 08:33:45 -0800,    group: microsoft.public.games.zone        back       


Internet-Backgammon, capture gamedata   
Hi Community,

in my degree dissertation, I want to analyse the tcp-data-stream of the
game "Internet-Backgammon" (integrated in Windows XP). While searching
for information I found the programm "CaptureLog"
(http://www.wingflyer.com/zoneutilities/), which in my understanding
does this for the MSN-Zone-registered-members-only backgammon
(http://zone.msn.com/en/backgammon/default.htm). I have to capture the
game data (moves, chatlog, etc.), write it to a database and analyze it
afterwards. Therefor I would ask your advise how the programm managed
to extract the information. Are there any APIs / libraries /
developer-panels / OpenSource-Software you can recomment? I would
appreciate any information you can give me.

Yours sincerely
Stefan Keil
date: 19 Feb 2006 08:33:45 -0800   author:   Stefan Keil

Re: Internet-Backgammon, capture gamedata   
Stefan Keil wrote:
> Hi Community,
> 
> in my degree dissertation, I want to analyse the tcp-data-stream of the
> game "Internet-Backgammon" (integrated in Windows XP). While searching
> for information I found the programm "CaptureLog"
> (http://www.wingflyer.com/zoneutilities/), which in my understanding
> does this for the MSN-Zone-registered-members-only backgammon
> (http://zone.msn.com/en/backgammon/default.htm). I have to capture the
> game data (moves, chatlog, etc.), write it to a database and analyze it
> afterwards. Therefor I would ask your advise how the programm managed
> to extract the information. Are there any APIs / libraries /
> developer-panels / OpenSource-Software you can recomment? I would
> appreciate any information you can give me.

Have you look at Ethereal ( http://www.ethereal.com/ )?  You can use it
to capture and view sequences of packets, and I believe it comes with a
library that allows you to capture packets in your own program, so you
could do that as well.  You could possibly even extend Ethereal to
understand the MS Internet Backgammon protocol (presumably with a
plug-in).

Of course, if the data in the TCP stream is encrypted, then you're
going to have to take some other approach.

   - Logan
date: Sun, 19 Feb 2006 17:50:19 GMT   author:   Logan Shaw

Re: Internet-Backgammon, capture gamedata   
Hi Stefan Keil,

We handle mostly installation and break-fix support issues
in the Windows XP Games newsgroups, sorry.  Although
we won't be able to help you complete your dissertation,
I do with you all the success in obtaining your degree. :-)

-- 
Cheers,                                *Windows_XP_MVP_Shell/User*
Jimmy S.                               http://mvp.support.microsoft.com

Visit my MSN Zone.com and Gaming Help Site: http://mvps.org/nibblesnbits
MS Games Help and Support Center: http://support.microsoft.com/?pr=gms
My advice is donated "AS IS" without warranty;  nor do I confer any rights.
_________________________________________________________

Stefan Keil Wrote:
=================
| Hi Community,
|
| in my degree dissertation, I want to analyse the tcp-data-stream of the
| game "Internet-Backgammon" (integrated in Windows XP). While searching
| for information I found the programm "CaptureLog"
| (http://www.wingflyer.com/zoneutilities/), which in my understanding
| does this for the MSN-Zone-registered-members-only backgammon
| (http://zone.msn.com/en/backgammon/default.htm). I have to capture the
| game data (moves, chatlog, etc.), write it to a database and analyze it
| afterwards. Therefor I would ask your advise how the programm managed
| to extract the information. Are there any APIs / libraries /
| developer-panels / OpenSource-Software you can recomment? I would
| appreciate any information you can give me.
|
| Yours sincerely
| Stefan Keil
date: Sun, 19 Feb 2006 12:53:24 -0500   author:   Jimmy S.

Re: Internet-Backgammon, capture gamedata   
Stefan Keil wrote:
> Hi Community,
>
> in my degree dissertation, I want to analyse the tcp-data-stream of
> the game "Internet-Backgammon" (integrated in Windows XP). While
> searching for information I found the programm "CaptureLog"
> (http://www.wingflyer.com/zoneutilities/), which in my understanding
> does this for the MSN-Zone-registered-members-only backgammon
> (http://zone.msn.com/en/backgammon/default.htm). I have to capture the
> game data (moves, chatlog, etc.), write it to a database and analyze
> it afterwards. Therefor I would ask your advise how the programm
> managed to extract the information. Are there any APIs / libraries /
> developer-panels / OpenSource-Software you can recomment? I would
> appreciate any information you can give me.
>

Check with the developers of 'CaptureLog' at http://www.wingflyer.com  I
would think they would be happy to explain how they did what they did.

-- 
Gregg C.
date: Mon, 20 Feb 2006 19:58:41 GMT   author:   Gregg Cattanach

Re: Internet-Backgammon, capture gamedata   
Hi Gregg,

that was the first I tried, one week ago.. I wrote emails and
forum-messages but got no answers..

Stefan
date: 21 Feb 2006 01:56:08 -0800   author:   unknown

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