Hi all My Windows program has now developed an annoying habit of consuming 100% cpu utilisation after some thing specific happening. But not yet sure how this is caused. It doesn't seem to crash - no access violations or anything of that sort. I suspect it is caught in a busy loop or something. I am running my program in Visual Studio (VC++ v6) and now 100% issue has occurred. I can set breakpoints in my code I suppose. I have a LOT of code to guess at inserting breakpoints. Anyone got any bright ideas on how to approach this type of bug fix? Angus
On Wed, 23 Jul 2008 02:12:36 -0700, Angus wrote: > Anyone got any bright ideas on how to approach this type of bug fix? google for profiling. Profiling will tell you where the system time is being spent. Ken