On Visual Studio 2008, I can include TAPI3.h and use the TAPI COM object with no real difficulties, other than learning curve. On Visual Studio 2005, the same code produces a compiler error that I discovered is related to the inclusion of "TAPI3.H". I get the following error "fatal error C1083: Cannot open include file: 'ddraw.h': No such file or directory" I don't know why including TAPI wants to include DDRAW but it does. Has anyone had this problem before? Is there a constant that I need to define or a TAPI version number or something to cause the code to compile? url:http://www.ureader.com/gp/1481-1.aspx
Gravy, ddraw.h is part for the DirectX SDK. Please compare the Visual Studio include directories if the VS versions you mention are on the same computer, or install the DirectX SDK on the VS 2005 machine. Best regards, Matthias Moetje ------------------------------------- TAPI WIKI: http://www.tapi.info ------------------------------------- TERASENS GmbH Augustenstraße 24 80333 Munich, GERMANY ------------------------------------- e-mail: moetje at terasens dot com www: www.terasens.com ------------------------------------- "Gravy Jones" wrote in message news:ec315a61d91a41f987fb0dfc749bc696@newspe.com... > On Visual Studio 2008, I can include TAPI3.h and use the TAPI COM object > with no real difficulties, other than learning curve. > > On Visual Studio 2005, the same code produces a compiler error that I > discovered is related to the inclusion of "TAPI3.H". > > I get the following error > > "fatal error C1083: Cannot open include file: 'ddraw.h': No such file or > directory" > > I don't know why including TAPI wants to include DDRAW but it does. > > Has anyone had this problem before? Is there a constant that I need to > define or a TAPI version number or something to cause the code to compile? > > url:http://www.ureader.com/gp/1481-1.aspx