Hi, I have an application that runs multithread with Direct3D and DirectShow. When it try to initialize an image and a video file at the same time, I got this D3DERR_OUTOFVIDEOMEMORY error. I can tell it is the video memory not enough for the application, which the computer only set to 128MB video memory in BIOS. If I increase the BIOS video memory to 256MB manually, that will solve the problem. Here comes the question, how can I increase the computer's BIOS video memory at run time in VC++ code instead of changing the video memory manually? Thanks.
On Fri, 27 Jun 2008 11:34:02 -0700, joseph wrote: > Here comes the question, how can I increase the computer's BIOS video memory > at run time in VC++ code instead of changing the video memory manually? You can't. -- Please read this before replying: 1. Dshow & posting help: http://tmhare.mvps.org/help.htm 2. Trim & respond inline (please don't top post or snip everything) 3. Benefit others: follow up if you are helped or you found a solution