I trying to get VertexPosition list by using infoVertex = (CustomVertex[])AnimationRootFrame.MeshData.Mesh.VertexBuffer.Lock(0, LockFlags.ReadOnly); but it was error because was null. I thought there were no null objects. Or there are another way to detecting vertex position. Thanks
On Tue, 22 Apr 2008 07:13:31 +0700, gedes wrote: > I trying to get VertexPosition list by using ... I recommend posting in ../graphics. As you can see by reviewing the history here, it's mostly me and Chuck who reply here and I work with dshow not D3D. -- Please read this before replying: 1. Dshow & posting help: http://tmhare.mvps.org/help.htm 2. Trim & respond inline (please don't top post or snip everything) 3. Benefit others: follow up if you are helped or you found a solution