Hi, looking for the best image processing performance based on Grabber filtet, I've tried to setup a Grabber in buffering mode. I call GetCurrentBuffer, copy the returned buffer to a new one and launch a different thread to process the buffer. Unfortunately if I call the GetCurrentBuffer to quickly the function returns always the same buffer. Somehow the buffer seems to be locked even if I should work on a different copy. Note that after the lock, the buffer sometime returns "free" to change. In fact, If I display the buffer, the video is frozen for certain period. Any idea? Thx