Wondering which would be better for directx programming??? Does XBOX use C# or C++? Anyone got any ideas? TIA ======================= The Dude next door. -- ---------------------------------------------- Posted with NewsLeecher v3.0 Final * Binary Usenet Leeching Made Easy * http://www.newsleecher.com/?usenet ----------------------------------------------
At this time, native code is the only option for Xbox 360. That means C++. This is also the primary professional game development langauge for Windows. C# is used extensively in the game industry for tools, content-creation systems, editors, etc. so knowledge of both is ideal. -- Chuck Walbourn SDE, Game Technology Group This posting is provided "AS IS" with no warranties, and confers no rights.
Thanks Chuck, I found a lot of articles on MSDN website, including yours, very useful (although they are for C++). Nevertheless useful in all scenarios, specially the one on resource management. I am also going through the webcasts, something to refresh my memory on graphics when I learned OpenGL. I think i'll continue with C#. I have used C/C++ but never on Visual Studio, except VB, which I dont consider a REAL programming language. So after I get the hang of DirectX on C# I will go for C++. Hope I am doing this right. Let me know if you have any upcoming articles. Thanks again. ======================= The Dude next door. -- ---------------------------------------------- Posted with NewsLeecher v3.0 Final * Binary Usenet Leeching Made Easy * http://www.newsleecher.com/?usenet ----------------------------------------------