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date: Sat, 25 Feb 2006 13:24:55 -0600,    group: microsoft.public.win32.programmer.directx.networking        back       


C# or C++??   
Wondering which would be better for directx programming???
Does XBOX use C# or C++? Anyone got any ideas?
TIA
=======================
The Dude next door.

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date: Sat, 25 Feb 2006 13:24:55 -0600   author:   SUPERDU ()

Re: C# or C++??   
At this time, native code is the only option for Xbox 360.  That means C++. 
This is also the primary professional game development langauge for Windows.

C# is used extensively in the game industry for tools, content-creation 
systems, editors, etc. so knowledge of both is ideal.

-- 
Chuck Walbourn
SDE, Game Technology Group

This posting is provided "AS IS" with no warranties, and confers no rights.
date: Mon, 27 Feb 2006 11:53:50 -0800   author:   Chuck Walbourn [MSFT]

Re: C# or C++??   
Thanks Chuck,
I found a lot of articles on MSDN website, including yours, very 
useful (although they are for C++). Nevertheless useful in all 
scenarios, specially the one on resource management.
I am also going through the webcasts, something to refresh my memory 
on graphics when I learned OpenGL.
I think i'll continue with C#. I have used C/C++ but never on Visual 
Studio, except VB, which I dont consider a REAL programming 
language. So after I get the hang of DirectX on C# I will go for 
C++. Hope I am doing this right.
Let me know if you have any upcoming articles.
Thanks again.
=======================
The Dude next door.

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date: Tue, 28 Feb 2006 18:43:26 -0600   author:   SUPERDU ()

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