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date: Sat, 27 Jun 2009 02:13:01 -0700,
group: microsoft.public.windowsmedia.sdk
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Is there a way to do 'real time' streaming with asf?
I'm trying to build a system that can 'remote' an application by streaming it
to another machine with minimal lag. I am current capturing screengrabs of
the app and placing them into an .asf file set to 30fps and then serving that
via a network port.
The problem I'm hitting is that the 'client' that connects (currently wmp,
but eventually will be a wmp hosted in media center) buffers the video. This
causes a 3 to 5 second delay in what I'm doing to the apps responsiveness.
Is there a way, via API, client setting, reghack, codec, anything...to
shrink this buffering? I'd be willing to drop frames, garble, or take a hit
in most other areas if I can not have it buffer.
If .asf is nto capable of this, is there another route that could be
suggested? My primary client to get this working on is win7, with Vista as a
secondary option.
Thanks in advance for any help you can offer
date: Sat, 27 Jun 2009 02:13:01 -0700
author: JFarro
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