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group : microsoft.public.win32.programmer.directx.sdk      view archive
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Cannot install DirectX SDK     Fri, 8 Feb 2008 14:15:32 +0100
I am trying to install Directx 9.0 SDK to use with Visual Studio 2003 Professional. When the DirectX 9.0 SDK has finished copying all the files, it rolls them all back, and gives me this error: "The wizard was interrupted before Microsoft DirectX 9.0 SDK could be completely installed Your system has not ...

D3DXCreateMesh     Thu, 7 Feb 2008 07:40:01 -0800
Ok I have a newbish question(never had to do this(use DXLoadMeshFromX))...I've combined all my static game objects into one mesh and now I want to break up the consolidated mesh into smaller meshes...And I'm wondering, How do I get the number of faces for D3DXCreateMesh? Is this something that has to been kn ...

capture image     Thu, 7 Feb 2008 03:26:54 -0800 (PST)
hi I have a problem in my coding, any body help me what my mistake. I want capture the image from live webcam video. I am using directx9 in vc++. I am using RenderFile() method it is work fine but not work in RenderStrem(). please help me.. this is my code //global declarations ICreateDevEnu ...

Splitting and recombining videos     Wed, 6 Feb 2008 09:47:34 -0800 (PST)
Greetings, I have a task at hand and I'm not sure what's the best technology to use in order to get the job done. I've done several large(ish) projects in DirectShow and Direct3D before, but nothing as unusual as this one. I want to take an input video (say 5120 x 180), split it up into four equal segments ...

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Telenet nieuwsgroepen mededeling: nieuwsserver adres aanpassen/Attention: modification de l'adresse du serveur de newsgroup     Wed, 30 Jan 2008 02:11:01 GMT
Beste klant, Telenet heeft een migratie gedaan van haar nieuwsservers. Wat betekent dit concreet voor jou als gebruiker? Er verandert niets aan de service, maar om verder gebruik te maken van de Telenet nieuwsgroepen service moet je bij de instellingen van je nieuwslezer het adres van de nieuwsserver ver ...

Multi-Monitor Performance     Tue, 29 Jan 2008 13:30:00 -0800
I just noticed an odd bit of behavior when using World Wind on a Multi-Monitor configuration. We have been doing some work with this application and I just came across this odd performance issue. If you open the World Wind application and maximize it on the primary Monitor, the CPU utilization will eventual ...

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Mosaic Effect : Problem of lines in output generated by Pixel Shader     Mon, 28 Jan 2008 20:35:22 -0800 (PST)
Hello, I have tried out the following Pixel shader code to create a Mosaic Effect when a texture is applied for a simple rectangle. (Clamp U, V addressing and Linear Filtering is being used for the texture) : sampler2D s0 : register( s0 ); float4 mainPS( float2 vTex : TEXCOORD0 ) : COLOR0 { return t ...


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