China ZhongZhan Aids Mei Mei
Sat, 18 Mar 2006 08:45:49 -0800
Killer!
http://onfinite.com/libraries/175399/440.jpg
elmar@digi-art.de
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China ZhongZhan Aids Mei Mei
Sat, 18 Mar 2006 08:45:43 -0800
Killer!
http://onfinite.com/libraries/175399/440.jpg
elmar@digi-art.de
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directx problem
Fri, 17 Mar 2006 11:13:27 -0800
http://img49.imageshack.us/my.php?image=dx3kv.jpg
wht retail and debug are grayed?
i have dx 9.0c and xp pro sp2
i have only one strange message with game Trackmania that at the start say
me that directx will work in debug mode
what i can do??
thank you ...
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Access violation in D3D9.DLL
Tue, 14 Mar 2006 23:46:22 -0800
would like to know under what situation would such occur, as i run the
Dependency Walker:
Second chance exception 0xC0000005 (Access Violation) occurred in
"c:\windows\system32\D3D9.DLL" at address 0x00DB8732 by thread 1.
i'm using DirectX 9.0c (4.09.0000.0904)
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How to find the datatype of a particular variable...
Wed, 15 Mar 2006 13:09:11 +0530
Dear pals,
I am developing an win32 console application, I need to find the data type
of particular variable dynamically. Is it possible?
Say for eg,
declaring 'a' as integer, how can I find the data type of variable 'a'
dynamically.
Awaiting for your ideas.
note: please ignore this, if it is not a r ...
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(unmanaged c++) / c# D3D screensaver
14 Mar 2006 12:10:46 -0800
Hi all,
i made screen saver in (unmanaged c++)/c#.
Please try it:
http://www.geocities.com/krunopopovic/
and tell me your oppinion.
many thanks,
Kruno
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Simple DXUT Framework Tutorial
13 Mar 2006 10:08:23 -0800
http://www.tech-resource.gotdns.com/resources/resource.php?article=10
This is a simple tutorial useful for programmers who are not very
familiar with DirectX or the DXUT framework. It outlines some of the
most common callback functions that DXUT uses, as well as how to
install a blank project and start rende ...
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x-files export: quaternion flipping when interpolating
Sat, 11 Mar 2006 16:28:28 +0100
Hi there,
we have some strange problems when using the okino polytrans exported
(x-files using skinned meshes, exported from maya). We use the "Flip Z
of Vectors and Reverse Angle of Quaternions" option. But that just as a
sidenote.
1. There seem to be no problems when playbacking animations at stand ...
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Feb 2006 DirectX SDK error
Sat, 11 Mar 2006 04:40:27 -0800
I am getting the following error when I compile one of the projects generated
using the c++ DirectX wizard. I just installed the Feb 2006 SDK.
In this file d3dfile.cpp:
error C2664: 'D3DXLoadMeshFromXof' : cannot convert parameter 1 from
'LPDIRECTXFILEDATA' to 'LPD3DXFILEDATA'
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How to find the system time in milliseconds???
Fri, 10 Mar 2006 12:00:50 +0530
Dear Pals,
As I need to determine the speed of my win32 console application, can you
give me the API to find the system time in milliseconds. I have used
GetTickCount() and other multimedia timer function( with max resolution),
but it gives from application booting time, but I need to find from OS
booti ...
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