DirectX 9.0c and 9.0b conflicting?!
Sat, 21 Jan 2006 05:09:03 -0800
We are unable to install DirectX9.0c on a system running Windows XP
Professional Version 2002, Service Pack 2, v.2055.
This system has DirectX 9.0b installed. When we try to install 9.0c, the
setup reports that "installed components are ready to use" but the DXDIAG
tool reports that DirectX 9.0b is still in ...
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Wed, 18 Jan 2006 08:05:43 +0100
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Tue, 17 Jan 2006 21:08:01 GMT
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Shader fragments in DirectX10?
Sun, 25 Dec 2005 09:07:02 -0800
I have looked thought the DirectX 10 documentation but I haven't found
anything about shader fragments. Will shader fragments disappear in directx
10? ...
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Rendering Flash frame wise data onto Direct3d surface
Fri, 23 Dec 2005 01:30:02 -0800
I want to derive my host class from CAxHostWindow, so that I am able to get
an advantage of windowles containers.
I want to host flash.ocx and want to render its Frame contents on a Direct3d
surface.and want to derive a class so that I am able to get frame wise data
that can be rendered on my Direct3dsurf ...
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Fri, 23 Dec 2005 02:01:21 +0100
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3d math...
Thu, 22 Dec 2005 07:17:06 -0800
Hi Folks,
A 3d math question that I hope someone can help me with.
I have a yaw,pitch,roll (YPR) of an object in 3d space (its orientation).
For this YPR I would like to find the normalized vector. To be sure my
terminology is correct (I am not a math guys as obvious), I want a vector
that points at th ...
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Wed, 14 Dec 2005 08:53:36 -0800
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...
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