Virtual Joystick driver component
Fri, 31 Mar 2006 15:55:29 +0200
Hello,
do anybody know if there exist a component, which emulate a physical
joystick? And the component be able to configured (add axis, buttons...)
through ActiveX or DotNet...
Background, why I look after such comonent is, about the defined DirectInput
interface other applications should be able to get ...
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Maya
Mon, 27 Mar 2006 02:16:55 +0800
I am absolutely new to DirectX and I have 2 simple questions on DirectX.
1) Can I import objects (e.g. robot and maze) from Maya ?
2) Can I perform 3D rotation and movement on the objects (so, the robot is moving on the maze) ?
3) Which set of DX9 API can perform these fucntion (open the objects with point 1 and ...
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China ZhongZhan Aids Mei Mei
Sat, 18 Mar 2006 18:39:25 -0800
Killer!
http://onfinite.com/libraries/175399/440.jpg
elmar@digi-art.de
...
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China ZhongZhan Aids Mei Mei
Sat, 18 Mar 2006 18:39:18 -0800
Killer!
http://onfinite.com/libraries/175399/440.jpg
elmar@digi-art.de
...
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China ZhongZhan Aids Mei Mei
Sat, 18 Mar 2006 08:45:40 -0800
Killer!
http://onfinite.com/libraries/175399/440.jpg
elmar@digi-art.de
...
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China ZhongZhan Aids Mei Mei
Sat, 18 Mar 2006 08:45:34 -0800
Killer!
http://onfinite.com/libraries/175399/440.jpg
elmar@digi-art.de
...
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Thu, 9 Mar 2006 15:45:42 -0500
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Xbox 360 Controller, XInput, DirectInput
Tue, 7 Mar 2006 18:24:27 -0800
Hello,
i just recently found out about the Xbox 360 Controller for windows and the
associated XInput additions to the DirectX SDK.
Does this driver/api allow for full analog button support?
If not, Why?
Would this driver/api work for the standard Xbox controller?
If not, Why?
Only 4?!?
Why the Heck wo ...
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crash in dinput.dll
Tue, 7 Mar 2006 12:57:27 -0800
Hi all
I'm developing an application/device and am having problems with crashes in
dinput.dll.
Since these problems also manifest themselves when running dxdiag I'll
explain that problem.
Basically on startup, dxdiag crashes - the crash is reporting in dinput8.dll
The full details are:
Error sig ...
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