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group : microsoft.public.win32.programmer.directx.input      view archive
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Directx 9.0c SDK Update     Tue, 26 Apr 2005 09:55:02 -0700
Hi, I am using DirectX 9.0 SDK. There have been quite a few SDK uodates in the recent months... Do i have to get all of them or can i just intall the 9.0c April 2005 SDK release and it will update everything for me ? Also are binaries produced using this SDK they backward compatible with older DirectX ins ...

Parches de microsoft     Thu, 21 Apr 2005 16:23:49 +0200
Me han mandado un parche por correo para mi windows pero no se si abrirlo, tengo miedo ^^ ...

Absolute Screen Coordinates for the Mouse     Wed, 20 Apr 2005 05:50:02 -0700
I am developing a 3D Game using C#. I setup the mouse coordinates to report absolute coordinates only. It worked while the application was in window mode. Now that I am testing the app in fullscreen mode the coordinates I get are off by a lot. -2034243, -19343424. I can't figure out the problem. If a ...

DirectDraw FullScreen--Smooth Transition?     Fri, 15 Apr 2005 17:57:45 -0700
I have two problems in transition to DirectDraw full screen mode: 1. During the transition, the screen may show some junk screen briefly. This is not consisten behavior, it is perfect on some computers, while other computers may have some windows controls shown on the DirectDraw screen permanently; 2. ...

Simulating Keystrokes in DirectInput based Aplications(games)     Mon, 11 Apr 2005 11:37:02 -0700
Hi everyone I am computer science student from Mexico I am trying to SEND some keystrokes to a game but I just cant figure out a way to do so. I can do this easily to windows apps using Sendkeys or Keybd_event API also using PostMessage API whith the WM_KEYDOWN message everything works fine *BUT* Any apl ...

STRAFE Keys in C# Empty Project     Sat, 9 Apr 2005 15:41:01 -0700
The Multianimation C++ sample DirectX project uses the ASDWE,etc keys for the cameraview updates. How do I enable this in the EmptyProject sample, ( I have rendered vertices to view). Thx. ...

new hosting for me     Fri, 08 Apr 05 23:36:32 GMT
Ill have my website back up tonight. I had to get new hosting . I got it at http://isphost.org they had my site back online fast. Thanks Ted ...

Help ! IDirectInputDevice8::GetDeviceState doesn't work !     7 Apr 2005 05:48:00 -0700
Hello everybody ! Does anyone knows what can prevent GetDeviceState from working ? It doesn't return with an error code, but given values are incorrect (always 32377 for X and Y axis). Here is my code : DirectInput8Create( globals.hModuleDLL, DIRECTINPUT_VERSION, IID_IDirectInput8, (V ...

XBox Distribution     Sat, 2 Apr 2005 17:05:03 -0800
Hello, I have a level done for a game and have tested on the PC but would like to load it on the XBox. How can I find out what I need for running the game on the XBox? Also, how would i translate the key events into the xbox controller events? Thanks ...

Wheels conflict     Thu, 31 Mar 2005 09:56:38 +0200
Hello, I'm trying to use two wheels, both plugged via USB, at the same time: Speed-Link USB leather Force Feedback Wheel Microsoft Sidewinder Force Feedback Wheel. The problem is that when enumerating devices (with ATTACHED_ONLY flag) the GetProperties function crashes on the Speed-Link device, and the address of ...


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