Toggle Caps Lock
Mon, 11 Jul 2005 20:26:56 -0700
Is it possible to toggle the Caps lock with directx.input?
I want to be able to flash the number, scroll and caps locks.
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Setting the Mouse Data. Is it still possible.
Sun, 10 Jul 2005 09:40:44 -0400
I can retrieve the mouse state np. I am using 9.0c(summer updates), and find
that there seems no way to send a mouse "click" or set the mouse position in
code. I need to be able to set the mouses position(or how many to move) ,
and also the state (up/down for a click) of the right/left mouse button.
I don ...
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Z rotation object ?
Mon, 4 Jul 2005 12:51:15 +0200
Hello NG,
I have a Microsoft Sidewinder ForceFeedback Wheel and I can't figure why the
EnumObjectsCallback returns a Z Rotation object for this joystick....
(Joystick sample).
--
Michele Santucci
===================
Celin Avio S.r.l.
Software Dev. Manager
--------------------------------------
tel ...
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Can't disable autocenter with a force feedback joystick
1 Jul 2005 02:03:03 -0700
Hello,
I am currently trying to use a FF joystick. I have no problem to create
a simple effect (constant force).
However, I can't get my system to disable the autocenter feature. Take
a look at my code, but's it's from microsoft website. Do you have any
idea to understand where is the problem ?
Thanks
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Raw HID data?
Wed, 29 Jun 2005 13:56:54 -0500
Is there a way to get raw, unprocessed data from an input device in
DirectInput? I'm working with a special controller, and a custom driver
that doesn't convert everything I need into a DIJOYSTATE2. However, I can
tell that the data I need is available in the USB packet (the driver shows
it.) I'm happy ...
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Hot to get joystick buttons number?
Wed, 29 Jun 2005 15:27:32 +0200
How can I get the number of buttons disposable into a joystick controller?
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DirectInput buttons problems
Wed, 29 Jun 2005 06:21:02 -0700
Hello,
I'm writing a simple piece of code (most of it got from the Joystick demo
from the DirectX 9 SDK - December 2004/April 2005) to manage a Microsoft
Force Feedback Wheel ... Everything works fine except for a little problem
getting buttons status ... sometime it seems that the button is kept pressed ...
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Problem with Mouse wheel input
25 Jun 2005 07:56:22 -0700
Hi,
I've been seeing samples in DirectX 9.0 SDK for
DirecInput(Mouse)and realted stuff from documentation.But,I'm still
confused why we're not getting .lZ member's value of following
structure in all the samples which comes with the SDK.When i ran or
debug the sample's code and played around with the mou ...
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Multimonitor app : Window on Mon #2 minimizes when key in #1 press
Fri, 17 Jun 2005 13:06:04 -0700
I have an DirectX program which displays it's content in one (or more)
fullscreen windows on multiple monitors.
The problem is that when I press a key in the main window (#1) the
fullscreen DirectX window on #2 minimizes, which it should not. I should be
able to do on #1 whatever I want without affecting ...
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Force feedback driver- DirectInput to HID mapping
Fri, 17 Jun 2005 08:24:12 -0700
Hi,
I am writing a force feedback driver for an HID gamepad.
The driver should support multiple gamepads connected. I face a problem when
multiple deivces are connected. The DirectInput is giving me one joystick
ID(controller ID), but when I enumerate the HID devices, I get different ID.
In windows 200 yo ...
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