Ureader.com  
Microsoft software help and Community
   home   |   control panel login   |   archive   |  
 
Windos
win32.3rdparty
win32.directx.audio
win32.directx.ddk
win32.directx.graphics
win32.directx.input
win32.directx.managed
win32.directx.misc
win32.directx.networking
win32.directx.sdk
win32.directx.video
win32.dirx.grap.shaders
win32.gdi
win32.international
win32.kernel
win32.messaging
win32.mmedia
win32.networks
win32.ole
win32.rtc
win32.tapi
win32.tapi.beta
win32.tools
win32.ui
win32.wince
win32.wmi
windows.mediacenter
winfx.aero
winfx.announcements
winfx.avalon
winfx.collaboration
winfx.fundamentals
winfx.general
winfx.indigo
winfx.sdk
winfx.winfs
  
 
group : microsoft.public.win32.programmer.directx.graphics.shaders      view archive
page nr.   1      2      3      4      5      6      7      8      9      10      11      12      13      14      15      16      17      18      19      20    next >>



Vista.WGA.Crack.ETH0 4398     28 Mar 2008 21:37:35 GMT
Vista.WGA.Crack.ETH0 chnyifxjgjezrcwhueryntuyoweemvntcedngpktkqbcdtdqfovpmqbupckvhxqdoyckozgjhxduwoh POST ...

FXC and disable optimizations not working?     Tue, 19 Feb 2008 18:04:17 -0800 (PST)
I've got some vertex shader code from ATI's rendermonkey program that I'm trying to tweak for an experiment. If I compile it on the command line via: fxc /T vs_2_0 /Od /Cc /Zi /E main shader.vsh The output is as expected. I make one change by inserting a dummy operation and get radically different code. The ...

Where is dxutil?     Fri, 15 Feb 2008 05:42:04 -0800 (PST)
I'm using the November 2007 SDK. I can't find dxutil.lib or any way to build it. What's the deal? ...

Our new website     Fri, 8 Feb 2008 15:37:12 -0800
This website is for artist, freelancers, programmers, writers, translators. All who is looking for work. If you are a skilled professional use page "Add profile" to create your profile. Also this website is for those who is looking for skilled professional. If you are looking for a professional use page "Pr ...

Invest smart     Sat, 2 Feb 2008 14:32:37 -0800
How much profit can you make with one dollar? Check out this website www.forbuck.com Without any obligation, registering or other ties make cash! ...

Invest smart     Thu, 31 Jan 2008 20:14:51 -0800
How much profit can you make with one dollar? Check out this website www.forbuck.com Without any obligation, registering or other ties make cash! ...

Instalacion Chip Consolas Wii Playstation 2 - Xbox360 - Playstation 3 - Ps2 Ps3     Mon, 28 Jan 2008 18:54:19 +0100
...

Forever     Sun, 20 Jan 2008 12:50:56 -0800
...

Mosaic Effect : Problemof lines in output generated by Pixel Shader     Wed, 19 Dec 2007 20:32:05 -0800 (PST)
Hello, I have tried out the following Pixel shader code to create a Mosaic Effect when a texture is applied for a simple rectangle. (Clamp U, V addressing and Linear Filtering is being used for the texture) : sampler2D s0 : register( s0 ); float4 mainPS( float2 vTex : TEXCOORD0 ) : COLOR0 { if( vTex ...

Perlin Noise...     Thu, 13 Dec 2007 03:36:53 -0800 (PST)
Any information will be well appreciated... Iam trying to create a shader with the effect looking like a mable and wood together. Almost like a tiger. I thought to use the Noise function in my Pixel shader. Can I do that? and if so what does it mean that the Noise only operates for texture shaders? Does th ...


page nr.: page nr.   1      2      3      4      5      6      7      8      9      10      11      12      13      14      15      16      17      18      19      20    next >>
Google
 
Web ureader.com


    COPYRIGHT 2007, YARDI TECHNOLOGY LIMITED, ALL RIGHT RESERVE  |   contact us